Living Epic: Video Games in the Ancient World

Wednesday, July 11, 2012

The Rules of the Text series, at Play the Past

This post is an index to my posts in the Rules of the Text series, at Play the Past. I'm starting to think of my post-series as books; I invite you to do the same, if you find it helpful.

  1. A modest proposal for viewing literary texts as rulesets, and for making game studies beneficial to the publick
  2. The rules of song and the rules of myth: playing with dragons and other mythohistorical archetypes
  3. Transmedia and tabletops
  4. Performances and operations
  5. A galactic ruleset under siege: the Mass Effect 3 controversy
  6. Detour to the Magic Kingdom
  7. Choice, multiculturalism, and irrevocability in Mass Effect, part 1
  8. Choice, multiculturalism, and irrevocability in Mass Effect, part 2
  9. Irrevocability and meaning in Mass Effect
  10. The Rules of the Text
Posted by Unknown at 6:54 AM
Labels: A Song of Ice and Fire, Mass Effect, practomime, rules of the text
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The big ideas

  • My Play the Past posts (where most of my public scholarship is these days)
  • Living Epic--the Main Quest
  • The BioWare Style
  • Practomimetic learning (game-courses)
  • Operation LAPIS (practomimetic Latin curriculum)
  • Operation KTHMA (the role-playing course)
  • The Video Games and Human Values Initiative (VGHVI)
  • Performative Play Practices: on the Identity of Stories and Games

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About Me

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My Paper Trail

  • Achilles' Phat Lewtz (why that drop really was epic)
  • Quibus lusoribus bono? Who is game studies good for?
  • Creating the Normal Gamer (which is actually about Plato, though it's seemingy ancient-content free)
  • Bungie's Epic Achievement: Halo and the Aeneid (the beginning of this journey)
  • "The Spectation of Gyges": probably the coolest real-classics thing I'll ever write
  • An article about *Middlemarch* I'm kind of proud of
  • Allegory and the Tragic Chorus in Sophocles' Oedipus at Colonus (for all your insomnia needs)

Thoughtful critique

  • A place of our (game-critics) own: Critical Distance
  • Ada, another classicist gamer!
  • Chris Dahlen: mainlining creativity
  • Iroquois Pliskin's philosophy 'n' gaming
  • Sparky Clarkson's Discount Thoughts: science 'n' gaming
  • Dan Bruno gazes at the beating heart of game music
  • A man who knows good stories from the inside: Corvus Elrod
  • Leigh Alexander's, er, 'desirable' place :-)
  • The Escapist
  • The Brainy Gamer (Michael Abbott)

Living Antiquity: Classics today

  • David Meadows' "Rogue Classicism": an inspiration to every forward-thinking classicist

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