Living Epic: Video Games in the Ancient World
Thursday, July 28, 2011

Operation ΜΗΝΙΣ: after-action report

›
Operation ΜΗΝΙΣ is in the books. Most of the nine students who stuck it out have done extraordinary things. Seven of the nine made some kin...
Monday, April 18, 2011

Epic choices, and the lack thereof

›
This is a republication of a post from playthepast.org, which in turn was a drastically re-written version of a post that appeared on this b...
Wednesday, February 23, 2011

The BioWare style: index

›
This is an index to my "BioWare's epic style" posts. The chapter is in revision now, and looks likely to make it into the fina...
Saturday, February 12, 2011

Operation ΑΡΕΤΗ: my current practomimetic course

›
It probably makes sense to post a small note about Operation ΑΡΕΤΗ, the game-based course on Greek philosophical writings that I'm curre...
Thursday, January 13, 2011

The BioWare style: manifest identification (sketch 6)

›
This post introduces my argument about the relationship of the BioWare performance-slider to the BioWare RPG’s modularity of theme. My think...
Monday, December 20, 2010

The BioWare style: sliders and meaning (sketch 5)

›
Spoiler warning: this post contains a plethora of spoilers for Star Wars: Knights of the Old Republic ( KOTOR ), Mass Effect, and DragonAge:...
Monday, December 13, 2010

The Bioware style: meaning-effects in performative systems (sketch 4)

›
Spoiler warning: this post contains a plethora of spoilers for Star Wars: Knights of the Old Republic ( KOTOR ), Mass Effect, and DragonAge:...
‹
›
Home
View web version

About Me

Unknown
View my complete profile
Powered by Blogger.