Living Epic: Video Games in the Ancient World
Showing posts with label DragonAge. Show all posts
Showing posts with label DragonAge. Show all posts
Thursday, January 13, 2011

The BioWare style: manifest identification (sketch 6)

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This post introduces my argument about the relationship of the BioWare performance-slider to the BioWare RPG’s modularity of theme. My think...
Tuesday, November 30, 2010

The Bioware style: theme and modularity (sketch 3)

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Spoiler warning : this post contains a plethora of spoilers for Star Wars: Knights of the Old Republic ( KOTOR ), Mass Effect, and DragonAge...
Monday, July 26, 2010

That Bioshock is tragedy

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The distinction between epic and tragedy seems very clear to us. Even if we lay aside the definitions those words carry in everyday English ...
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